Added a simple dialogue screen in the beginning


I added a simple dialogue to add more "story" to the game.

Reorganized some files and tried to reduce the load on the main thread, however, I didn't succeed. I think I need to reorganize my way of equipping items on the player. Currently, weapons are being instantiated at the beginning and then a copy is added to the player tree, as a child of the weapon manager node. This proved much faster than directly instantiating and freeing on the fly. However, I think performance would greatly improve if the weapons were already on the player, and then simply "shown" when the weapon has been selected.

Files

html.zip Play in browser
Aug 25, 2024

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